SCHEMATICRAFT

Convert old .schematic to .prefab.json online, free

Port a Minecraft build to Hytale. Drop your .schematic here, check what carries over, and download a .prefab.json. Free, and your file is never stored.

Schematicraft translates a Legacy MCEdit .schematic build into Hytale, block by block. Blocks carry over. The .prefab.json does not keep block entities such as chest contents.

.schematicLegacy MCEdit, Javato.prefab.jsonHytale Prefab, Hytale

Translated block by block into Hytale

  • Kept: Blocks that have a Hytale equivalent
  • Not kept: Block entities such as chest contents, sign text and spawner data Not stored in .prefab.json
  • Not kept: Entities such as mobs, item frames and armor stands Not stored in .prefab.json

Minecraft to Hytale is a different game, so only blocks with a mapped equivalent carry across.

Convert your file

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We record formats, blocks and versions, never your file.

What each format can store

Data .schematic .prefab.json Result
Block states Legacy IDs Yes Mapped
Block entities Yes No Dropped
Entities Yes No Dropped
Biomes No No In neither
Multiple regions No No In neither
Scheduled ticks No No In neither
Paste origin Yes Yes Kept
  • Hytale is a different game, so this is a block vocabulary translation rather than a format conversion. Only blocks with a mapped equivalent carry across.
  • Hytale is in Early Access and its prefab format can still change.

Common questions

Which Hytale version does it write?
It writes the current Hytale .prefab.json, translated block by block from your .schematic.
Does it keep chests and entities?
The .prefab.json cannot keep chest contents or sign text and cannot keep mobs or other entities.
Is it free, and do I need an account?
Yes. Converting is free and needs no account. Your file isn't stored.
My file is from a newer release. Will it load in an older one?
Pick the release you play on. The file is written for that release, and any block that release does not have is replaced with the closest one or listed in the report.
What does it drop?
The .prefab.json cannot store block entities such as chest contents or entities such as mobs. Block entities such as chest contents sign text and spawner data. Entities such as mobs item frames and armor stands.

Same file, another target

Into .prefab.json from another format

The other way

Every conversion