Convert .schem to .prefab.json online, free
Port a Minecraft build to Hytale. Drop your .schem here, check what carries over, and download a .prefab.json. Free, and your file is never stored.
Schematicraft translates a WorldEdit / Sponge .schem build into Hytale, block by block. Blocks carry over. The .prefab.json does not keep block entities such as chest contents.
.schemWorldEdit / Sponge, Javato.prefab.jsonHytale Prefab, Hytale
Translated block by block into Hytale
- Kept: Blocks that have a Hytale equivalent
- Not kept: Block entities such as chest contents, sign text and spawner data Not stored in .prefab.json
- Not kept: Entities such as mobs, item frames and armor stands Not stored in .prefab.json
Minecraft to Hytale is a different game, so only blocks with a mapped equivalent carry across.
Convert your file
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We record formats, blocks and versions, never your file.
What each format can store
| Data | .schem | .prefab.json | Result |
|---|---|---|---|
| Block states | Yes | Yes | Kept |
| Block entities | Yes | No | Dropped |
| Entities | Yes | No | Dropped |
| Biomes | No | No | In neither |
| Multiple regions | No | No | In neither |
| Scheduled ticks | No | No | In neither |
| Paste origin | Yes | Yes | Kept |
- Hytale is a different game, so this is a block vocabulary translation rather than a format conversion. Only blocks with a mapped equivalent carry across.
- Hytale is in Early Access and its prefab format can still change.
Common questions
- Which Hytale version does it write?
- It writes the current Hytale .prefab.json, translated block by block from your .schem.
- Does it keep chests and entities?
- The .prefab.json cannot keep chest contents or sign text and cannot keep mobs or other entities.
- Is it free, and do I need an account?
- Yes. Converting is free and needs no account. Your file isn't stored.
- My file is from a newer release. Will it load in an older one?
- Pick the release you play on. The file is written for that release, and any block that release does not have is replaced with the closest one or listed in the report.
- What does it drop?
- The .prefab.json cannot store block entities such as chest contents or entities such as mobs. Block entities such as chest contents sign text and spawner data. Entities such as mobs item frames and armor stands.
Related conversions
Same file, another target
- .schem to .litematic lossless
- .schem to .schematic
- .schem to .nbt
- .schem to Building Gadgets (.json)
- .schem to .mcstructure
- .schem to .blueprint
- .schem to .bp lossless
Into .prefab.json from another format
- .litematic to .prefab.json
- .schematic to .prefab.json
- .nbt to .prefab.json
- Building Gadgets (.json) to .prefab.json
- .mcstructure to .prefab.json
- .bp to .prefab.json